Multiplayer

Horde Siege — the 12-Player PvE Mode

Horde Siege is E-Day's evolution of the iconic Horde mode: 12 players in three squads fighting across shared Kalona city maps, with independent squad missions, emergent collisions and an extraction finale.

Last updated & fact-checked: 2026-09-10Official sources
Players
12 (3 squads of 4)
Beta map
Golden Quarter
Launch maps
3
Finale
Extraction

Horde Siege is the flagship PvE mode — a 12-player evolution of the wave-survival formula Gears of War 2 invented in 2008. For the first time, multiple squads fight on the same map at once.

How It Works

Official framing: "It is about fighting through a rolling, persistent battleground where the aftermath of one squad's last stand can become another squad's opportunity."

Maps

The Invasion System

A boss-level enemy — a Corpser or Brumak — can arrive without warning at any point, forcing all three squads to converge, handle it, then return to their own objectives. Decide your squad's call ahead of time: break off or hold position.

Playlists (reported — verify at launch)

PlaylistLengthStructure
Blitz~15–20 minOne or two objectives
Siege (standard)20–40 minMultiple objectives across more of the map
Horde (classic)50–60 minHold one position through 10 waves

Your squad's mission comes before detours, and Squad Lives are shared — a full wipe costs a life, and running out fails the mission for your squad specifically.

Progression

Questions

How many players is Horde Siege?

12 — three squads of four sharing one large map.

Is Horde Siege co-op or competitive?

Pure co-op PvE. Every squad you meet is fighting the same Locust — there's no squad-vs-squad layer.

What maps does it have?

Golden Quarter in the beta; three maps at launch, more via post-launch seasons.

Can four players all pick the same class?

Yes — The Coalition explicitly says there's no "right" squad build. Four Breachers is legitimate.

Sources